the Askaran Hegemony · Fighter

Kaedra

the Crimson Banner

The last standard-bearer of a destroyed legion. She carries the names of three hundred dead on a torn banner.

Abilities
4 abilities and 1 passive

The Ninth Banner. Once more.

Abilities

Values come from the game data and are updated with every patch.

Passive: Banner Discipline

She trained with the banner in Askaran for twelve years. Every strike sets the rhythm of her next step.

Damage
15 (+25% AD) physical damage
Slow
30% for 1 s

Q: Spear Thrust

A short, exact thrust. At the Black Pass her hand slipped in the mud. So she wrapped the shaft and learned this strike again.

Damage
75 (+100% AD) physical damage
Range
440
Mana cost
35
Cooldown
6 s

W: Raise the Banner

When she plants the banner, the wind reads the names of the fallen. Allies grow faster and enemies grow heavy.

Slow
25% for 0.6 s
Duration
5 s
Range
475
Area
260
Mana cost
60
Cooldown
16 s

E: Pole Vault

The leap that got her out of the Black Pass alive. The spear carries her, and the landing stuns.

Damage
60 (+60% AD) physical damage
Stun
0.75 s
Range
440
Area
150
Mana cost
50
Cooldown
13 s

R: Legion Charge

For a heartbeat the Arena stamps the Ninth Banner out of her memory as Skarns, and three hundred dead charge with her.

Damage
180 (+110% AD) physical damage
Stun
0.5 s
Knockback
205
Range
680
Mana cost
100
Cooldown
85 s

Origin

Desire
To win back from the Council of Banners the right to raise the Ninth Banner again.
Fear
That every Rewind of the Arena erases the faces and names of her dead, one by one.

In Askaran, a child's name becomes real on the day it is stitched onto a banner. In Askaran, a banner is both a flag and the unit that marches under it. When Kaedra was twelve, her mother stitched her name onto the crimson cloth of the Ninth Banner. No one stitched her father's name. The banner scribe left that line empty. No one asked why. In Askaran, not asking some questions is part of discipline.

Sixteen years later, it was the ash season of 1244 AS. AS means After Stillness; it is how Devran counts its years. The Ninth Banner waited at the Black Pass in Gurhal. The order was plain: hold the pass until the Digger guns arrive, then march on Ughrak. The guns never came. A strange storm came instead. It seemed torn loose from Zahreth. It rained for three days. The slopes turned to mud and the roads to rivers. On the fourth morning, the Crimson Clans came down through the fog, singing laments.

Kaedra remembers that morning in pieces. Her hand slipped on the spear shaft. The banner pole sank into the mud. Tervos, the soldier beside her, said his mother's name as he fell. Then it was over, and Kaedra stood alone. Names began to pour from her lips. Three hundred of them. She read the names on the banner aloud, in order. She knew that if she stopped reading, she would fall.

The axes stopped one step away. A red-haired, bare-chested man looked at her for a long time. Both his axes were heavy with blood. Then he stepped back. Kaedra learned why only years later. In Gurhal, no one touches a person who is reading the names of the dead. Her voice saved her, not her spear. It was a debt. Kaedra cannot admit that debt even to herself.

One torn banner and one soldier returned to the capital, Vehr Askaran. The Council of Banners met. The Council declared the Ninth dishonored and disbanded it. Its name would be struck from the records. Kaedra did not give up the cloth. At night, by candlelight, she stitched the names of the dead again. One night she saw that she had misspelled some of them. That night she wept for the first time since the Black Pass.

That is why she came to the Arena. In the Arena, every champion gives their oath, a pledge of loyalty, to a patron. Champions sell this pledge at the Oath Market. Kaedra sold her oath to no one. The House of Count is a group of neutral clerks who record the Arena's matches and oaths. Kaedra had them write a single word in their ledger as her patron: Ninth. Each victory earns her a share of Dem. Dem is time in solid form in Devran. By Askaran law, these shares will one day buy back the right to raise the banner. But the Arena takes something from her too. A champion who dies in the Arena is rewound and returns. The price is a moment erased from memory. Last month she could not remember Tervos's face. His name is still on the banner, but his face is gone.

During her first Swing, her first match in the Arena, she walked between the Menhirs. Menhirs are the stone towers that guard the lanes. Behind her, she heard Dorrik grumble: "I will not be late this time, standard-bearer." Kaedra did not answer. She did not blame the Digger. She did not blame the storm, the mud, or the Council that gave the order either. If blame were a cloth, she might have stitched it onto the banner's edge. Instead, she wrapped her spear shaft in leather. Her hand would never slip again. Then she kept walking.

When Kaedra plants her banner, the Skarns come. Skarns are soldiers the Arena stamps out of memory. The Arena stamps the soldiers of the Ninth out of Kaedra's memory. For a moment they march beside her. Kaedra tries not to look at their faces. Every time, she sees a face in the ranks that she does not know. She never stitched that face's name. It looks back at her and moves its lips. It seems to want to say something.

Lately other things trouble her too. Council records say the Ember Campaign began to bring order to Gurhal. But the same records hold a seal from Tavellin. The seal is dated one week before the Black Pass. And then there is Hegemon Ardash Kurran. On the day he received her at the palace, he looked at the banner for a long time. Why did he stare so long at that empty line?